Frontend Dogma

“concepts” Archive

Supertopics:  (non-exhaustive) · glossary look-up: “concepts”

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  1. Recursion Explained in Simple Terms (by) · ·
  2. 10 Advanced TypeScript Concepts Every Developer Should Know (by) · ·
  3. What’s a Single-Page App? (by) · · , , , , , ,
  4. A Comprehensive Introduction to CI/CD Pipelines (by) · · , ,
  5. 10 JavaScript Concepts Every Node Developer Must Master · · ,
  6. Understanding the Concept of Scoping in CSS · · ,
  7. The Evolution of CSS: From Early Days to Flexbox and Grid (by/via) · · , , ,
  8. What’s the Difference Between Information Architecture and Content Strategy? (by) · · , , , ,
  9. What Does Hydration Mean? (by/via) · · , , ,
  10. Dev Encyclopedia (by) · · , ,
  11. AT Is More Than Screen Readers (by) · · , , ,
  12. Macro vs. Micro Conversions (by/via) · · ,
  13. Content Strategy vs. UX Writing (by/via) · · , , , ,
  14. Progressive Web Apps (PWA): A Comprehensive Guide · · , ,
  15. Agile Is Not… Agile Is… (by/via) · ·
  16. Concept (via) · ·
  17. Difference Between Docker, Kubernetes, and Podman for System Design Interview? (by) · · , ,
  18. Design Systems vs. Style Guides (via) · · , , , , ,
  19. What Is UX (Not)? (by/via) · · ,
  20. Websites Are Not Books (by) · ·
  21. The 7 Most Useful Web Design and Web Development Glossaries (by) · · ,
  22. A to Z of Assistive Technology for Reading Digital Text (by) · · , , ,
  23. The Front End Developer/Engineer Handbook 2024 (by/via) · · , , , ,
  24. What Is CI/CD Pipelines: A Crucial Skill for Every Software Engineer (by) · ·
  25. What Is Whitespace? (via) · · , , ,
  26. 10 Must Know System Design Concepts for Interviews (by) · · , ,
  27. The Box Model and Box Sizing (by/via) · · ,
  28. Every React Concept Explained in 12 Minutes · · ,
  29. IDEs vs. Code Editors: Everything You Need to Know (by/via) · · ,
  30. Do We Think of Git Commits as Diffs, Snapshots, and/or Histories? (by) · · ,
  31. The Website vs. Web App Dichotomy Doesn’t Exist (by) · · ,
  32. 10 Interview Questions Every JavaScript Developer Should Know in 2024 (by/via) · · , , ,
  33. A Guide to Low-Code No-Code in Software Development (via) · · ,
  34. Images on the Web (by/via) · · , , , , , ,
  35. What Is Functional Testing? Definition, Key Concepts, and Types (by/via) · · ,
  36. WebGlossary.info (by) · · , , ,
  37. The Web Development Glossary 3K (by/via) · · , , ,
  38. And 4 More HTML Concepts You Didn’t Know (by) · · ,
  39. Git Concepts Everyone Should Know (by) · ·
  40. What Is Personalization? (via) · ·
  41. All About the Semantic Web (via) · ·
  42. Concepts Behind Modern Frameworks (by) · ·
  43. 4 More HTML Concepts You Didn’t Know (by) · · , ,
  44. Git Cheat Sheet With 40+ Commands and Concepts (by) · · ,
  45. Wtf Is an Island and Why Is It in My Website? (by) · · , ,
  46. What Is Data Engineering? (by) · ·
  47. What Is HCI (Human-Computer Interaction)? Meaning, Importance, Examples, and Goals (via) · · ,
  48. Web Applications 101 (by) · ·
  49. Low-Code No-Code Web Development, Explained (via) · ·
  50. 33 JavaScript Concepts Every Developer Should Know (by) · ·
  51. What Is Platform Engineering? (by/via) · ·
  52. 4 HTML Concepts You Didn’t Know (by) · · ,
  53. What Is Micro-Content? (via) · · ,
  54. Essential Concepts in JS (by) · ·
  55. HTTP/3 From A to Z: Core Concepts (by/via) · · ,
  56. What Is SEM Positioning? Definition, Advantages, and Characteristics (via) · ·
  57. Journey of a Web Page—How Browsers Work (by) · ·
  58. What Is Tree Shaking? (by) · · ,
  59. Front-of-the-Front-End and Back-of-the-Front-End Web Development (by) · ·
  60. A General Introduction to Cloud Computing (by/via) · · , ,
  61. Adversarial Interoperability (by/via) · · , ,
  62. Islands Architecture (by) · · ,
  63. A Beginner’s Guide to Microcontent (via) · · , ,
  64. The Web Development Glossary (by/via) · · , , ,
  65. What Is Memoization? (by) · · ,
  66. What SSL Is, and Which Certificate Type Is Right for You (by/via) · · ,
  67. There Is No Design System (by/via) · ·
  68. What Is Functional Programming? (by/via) · ·
  69. The Two Extremes of Writing CSS, and What We Can Learn From Them (by) · · , , ,
  70. Reread the Classics, What Is IxD, UX, and HCI? A Designer’s Perspective (by) · · , , , ,
  71. Two Paradigms of Web Development (by) · · , ,
  72. Understanding the CSS Property Value Syntax (by/via) · · ,
  73. Understanding Block Formatting Contexts in CSS (by/via) · ·
  74. What Is the Web? (by) · · , ,
  75. On Web Documents and Web Apps (by) · · ,
  76. All Code Is Not Equal: On Research and Production Code (by) · · ,
  77. Modern Version Control With Git (by/via) · · ,
  78. Progressive Enhancement: What It Is, and How to Use It? (via) · ·
  79. Understanding Progressive Enhancement (by/via) · · ,
  80. Just What Is the Open Web? (by/via) · · , ,
  81. What Is Web 2.0 (by/via) · · , , ,
  82. Usability 101 (via) · ·
  83. The Semantic Web (by+/via) · ·
  84. All About Web Coding: Techspeak and Front-End Development Demystified (by) · ·
  85. Graceful Degradation · · , ,
  86. Nesting · · ,