Frontend Dogma

“culture” Archive

Subtopics: ,  (non-exhaustive) · glossary look-up: “culture”

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  1. The Free Web (by) · ·
  2. 1 + 2 Engineering Team Priorities (by) · · , ,
  3. Why I Will Always Be Angry About Software Engineering (by) · ·
  4. Don’t Forget to Localize Your Icons (by) · · , ,
  5. The Importance of Giving Feedback Early: Don’t Let Resentment Fester (by) · · ,
  6. Six Things Not Related to Accessibility That Will Improve Your Disability Inclusion Efforts (by) · · , ,
  7. Software Engineer Titles Have (Almost) Lost All Their Meaning (by) · · ,
  8. Boring Web Development (by) · · ,
  9. How to Identify a Toxic Accessibility Culture, and What You Can Do About It (by) · · ,
  10. Queering Design Systems Thinking (by) · · ,
  11. Understanding Cultural Norms to Design Inclusive User Experiences (via) · · , ,
  12. Untrained Engineering Managers (by) · · , ,
  13. Accessibility Is Everyone’s Responsibility (by) · · ,
  14. Pfizer’s Future of Development (by/via) · · , , ,
  15. Company Culture Happens Outside Management (by) · ·
  16. Predicting Developer Attrition (by) · · ,
  17. Ensuring the Staying Power of User Experience in Your Organization (by/via) · · ,
  18. The “P” Word, Legitimacy, and Challenging Our Default Models and Frames (by) · ·
  19. What Signal Are You Sending? (via) · · ,
  20. European Accessibility Act Requires Culture to Shift! (by) · · , ,
  21. The Hacking of Culture and the Creation of Socio-Technical Debt (by) · ·
  22. Building a User-Centered Product-Management Culture (by/via) · · ,
  23. Death by Experience (by) · · , ,
  24. Inside Bluesky’s Engineering Culture (by+) · · ,
  25. Kawaii Computing: What VTubers Can Teach Us About Design (via) · · ,
  26. How the Meaning of Colour Varies per Culture (by/via) · ·
  27. Building a Culture of Accessibility (by/via) · ·
  28. On the Gift of OKR for Company Culture (by) · · ,
  29. 5 Ways Productivity Culture Kills Business Agility (by/via) · · , ,
  30. Everyone’s a Sellout Now (by/via) · ·
  31. Balancing Engineering Cultures: Debate Everything vs. Just Tell Me What to Build (by) · · , ,
  32. The Need for Recognition in Open Source (by/via) · · , ,
  33. Embracing Efficiency: Shorter Work Hours for Software Developers (and Everyone Else) (by) · · , ,
  34. Building Accessibility Into Your Company, Team, and Culture (by/via) · · ,
  35. Accessibility Represents Maturity (by) · ·
  36. S.P.A.C.E. Framework—the Ultimate Framework for Measuring Your Tech Team Productivity (by) · · , , , , ,
  37. Culture Is Stuck (by) · ·
  38. Performance Culture Through the Looking-Glass (by/via) · · ,
  39. Accessibility Starts With an Organisation’s Culture (by/via) · ·
  40. A Delightful Guide to Culture at Mamo (Inspired by Khalil Gibran) (by) · · ,
  41. The Importance of Organizational Leadership in Developing an Accessibility Culture: Buy-In, Metrics, and Structure (by/via) · · , , ,
  42. The Role of Policy in Creating a Culture of Accessibility (by/via) · · , ,
  43. 8 Key Elements for Creating a Culture of Accessibility (via) · ·
  44. Make Accessibility Part of Your Startup’s Products and Culture From Day One (by/via) · ·
  45. Creating a Positive Culture Around Accessibility (by/via) · ·
  46. How to Get a Dysfunctional Team Back on Track (by/via) · · , ,
  47. The Devastating Price Developers Pay for Working Hard (via) · · , ,
  48. Cross-Cultural Design (by/via) · ·
  49. Behaviours That Transform Organisations (by) · · , , ,
  50. Why the Highest-Paid Developers “Fight” Their Coworkers (via) · · ,
  51. The Imbalance of Culture Fit (by/via) · · , ,
  52. Resetting Agency Culture (by/via) · · ,