“design” Archive
Supertopics: creativity · subtopics: alignment, atomic-design, backgrounds, branding, centering, colors, design-debt, design-patterns, design-systems, flat-design, hierarchy, images, information-design, interaction-design, responsive-design, spacing, typography (non-exhaustive) · glossary look-up: “design”
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- Designer Problems: “Make the Logo Bigger!” (via) · · logos, images
- The State of UX in 2025: A Love Letter About Change (by+/via) · · user-experience, visions
- The Importance of Graceful Degradation in Accessible Interface Design (by/via) · · accessibility, user-experience, graceful-degradation, progressive-enhancement
- The Importance of Hover States (by/via) · · interaction-design, link-lists
- The World Doesn’t Need More Managers—It Needs People Who Care Enough to Lead (by/via) · · leadership
- Googling Is for Old People: What This Means for Web Designers (via) · · mobile, searching, google
- The Danger of Defaults (by/via) · · videos, usability
- Blast From the Past: 2advanced.com (via) · · flash, history, case-studies
- When Is It Time to Move Prototyping From Figma to ProtoPie? (by/via) · · prototyping, tooling, figma
- Design Systems vs. Style Guides (via) · · videos, design-systems, style-guides, comparisons, documentation
- The Semantic Interface Palette Is Simple (via) · · design-tokens, semantics, figma
- Screenshot-Driven Development (by) · · processes, tooling
- AI’s Transformative Impact on Web Design: Supercharging Productivity Across the Industry (by/via) · · ai, processes, productivity
- The Future of Voice User Interfaces (via) · · voice
- Addressing Users’ Painpoints: Best Practices for Identifying and Solving UX Design Problems (by/via) · · user-experience, legibility, responsive-design, performance
- The Root Causes for the Dev–Design Mismatch (by/via) · · collaboration, processes
- Reimagining Prototyping With AI (by/via) · · user-experience, prototyping, ai
- Most Disabled People “Excluded” by Unfit Designs (via) · · accessibility, dei
- Should Web Designers Learn JavaScript or CSS? (by) · · career, javascript, css
- A Guide to Designing Errors for Workflow Automation Platforms (via) · · guides, user-experience, errors
- Unlocking Accessibility: Content Designers Share Their Experience and Advice (via) · · interviews, accessibility
- The Psychology of Attention for UX Designers (by/via) · · user-experience
- How Gestalt Principles Influence UX Design (via) · · user-experience, principles
- The Impact of Artificial Intelligence on UX Design (via) · · user-experience, ai, testing, optimization, personalization
- Designing for “How Might Things Go Wrong?” (by/via) · · user-experience, errors
- Maintaining a Growth Mindset (by/via) · · career, leadership, link-lists
- Designing for Anyone: The Power of Accessible Products (by) · · accessibility, dei
- How to Make a Tonal Color Palette by Stealing From Nature (by/via) · · how-tos, color-palettes, colors, design-systems, contrast
- Why 90’s Designs Are Coming Back (via) · · videos, trends
- Bad Design Is, Apparently, Hot (by/via) · · user-experience
- What Are the Roles of Interaction Design and Visual Interface Design? (via) · · interaction-design, processes
- Leveraging Usability-Testing Data in Making UX Design Decisions (by/via) · · user-experience, usability, testing
- Accessible Design: WCAG or Trendy? No, WCAG and Trendy! (by/via) · · videos, accessibility, wcag
- Lamenting About Good Design (via) ·
- Are You Considering the Developer’s Mental Model? (by/via) · · processes, research
- Documentation Driven Design (by) · · documentation
- What Makes a Font Accessible? A Designer’s Guide (via) · · guides, fonts, typography, accessibility
- The Design of Visited Links (by) · · links
- The Value of Accessibility Annotations in Inclusive Design (by/via) · · accessibility, dei, annotations
- Designing for Privacy (via) · · privacy, cheat-sheets
- The Future of Voice User Interfaces and UX Design (by/via) · · visions, voice, user-experience
- How Effective UX Design Can Boost Business Success (by/via) · · user-experience, economics, user-conversion, mobile, navigation, performance
- Designing for Accessibility: Enhancing Math Learning for the Blind Using the NVDA Screen Reader · · accessibility, nvda, screen-readers, assistive-tech
- 21 UX Strategies to Maximize User Engagement Without Exploitation (via) · · user-experience, strategies, ethics
- How a Bottom-Up Design Approach Enhances Site Accessibility (by/via) · · accessibility, processes
- A UX Designer Guide to Prompt (via) · · guides, user-experience, ai
- Interview With Björn Ottosson, Creator of the Oklab Color Space (by+/via) · · interviews, colors
- Queering Design Systems Thinking (by) · · design-systems, culture
- Designing Effective Information Architectures for Large-Scale Web Sites (via) · · information-architecture, complexity, scaling
- Designing for Digital Minimalism: Creating User Experiences That Support Mental Well-Being (via) · · user-experience, minimalism, simplicity
- Understanding Cultural Norms to Design Inclusive User Experiences (via) · · user-experience, culture, dei
- How to Manage Dangerous Actions in User Interfaces (by/via) · · how-tos, interaction-design, microcontent
- Why Asking Questions Is a Vital Part of Growing as a Designer (via) · · career, communication
- The Golden Ratio in CSS (by) · · css, principles
- The Problem of the Em Square (via) · · typography, history
- Good UX Is Not Just About Minimizing Clicks (by/via) · · user-experience, principles, processes
- Rethinking CSS in JS · · css, javascript, css-in-js, design-systems, maintenance, state-management
- Simplicity (via) · · simplicity
- UX Design Isn’t Dead, You’re Just Confused (via) · · user-experience, career
- Ugly Websites Sell Better (by) · · processes, testing, optimization
- Another Stab at Truncated Text (by/via) · · accessibility, usability, css
- Stuck in the Steps? (via) · · processes
- Are Design Systems Just a Bandaid? (by/via) · · design-systems, product-management
- Fluid Typography in Design Systems: From Design to Code (by/via) · · typography, design-systems, design-tokens
- Mastering Typography in Logo Design (by/via) · · typography, images, logos
- The Monospace Web (by) · · websites, fonts
- From RPGs to UX: How Progress Indicators Affect User Engagement (via) · · user-experience, progress-indicators
- How Good UX Design Can Transform Lead Generation (via) · · user-experience, user-conversion
- The Role of Sound Design in UX Design: Beyond Notifications and Alerts (via) · · user-experience, multimedia
- Designing for Accessibility: A Checklist for Designers (by/via) · · accessibility, checklists
- Alternatives to Using Pure Black (“#000000”) for Text and Backgrounds (by/via) · · colors, backgrounds, accessibility
- How to Defend Your Design Process (by/via) · · how-tos, processes
- “font-size” Limbo (by) · · typography, css
- SOLID Principles for Designers (by) · · solid, principles
- We Don’t Need a Boss, We Need a Process (by) · · leadership, processes, collaboration
- The Role of Generative AI in Shaping Next-Gen UX Strategies (via) · · ai, user-experience, strategies
- The Benefits of Learning Programming as a Designer (by/via) · · career, learning, programming
- Tabs, Used Right (by/via) · · design-patterns, navigation, usability
- The Evolution of Attention (via) · · case-studies
- The Future Is Up for Grabs When Anyone Can Make Designs (via) · · ai
- Designing for Forgiveness: How to Create Error-Tolerant Interfaces (by/via) · · interaction-design, errors, user-experience
- Why Designers Don’t Like Design Systems (via) · · design-systems, creativity
- Closing the Designer–Developer Gap (by/via) · · career, collaboration, processes
- Designing Design Systems: Constructing an Icon System (via) · · design-systems, icons, images, case-studies
- Why Not All Voices Should Be Equal in the Design Process (via) · · policies, prioritization, dei
- Getting to the Bottom of Minimum WCAG-Conformant Interactive Element Size (by/via) · · accessibility, wcag, css
- How to Make Tables Fit on Small Screens (via) · · how-tos, responsive-design, information-design, tables, mobile
- Character Modeling in CSS (by/via) · · videos, css, creativity, effects
- Why Designers Need to Be More Like Gardeners (via) · · sustainability
- 3 Design Tips From a Gorgeous New Landing Page (by/via) · · videos, tips-and-tricks, landing-pages
- Bad Design Is Like a Virus: Design Defects and Latent Failures (via) ·
- How to Check and Document Design Accessibility in Your Mockups (by) · · how-tos, auditing, documentation, prototyping, accessibility
- Homepage Design: 4 Common Mistakes (via) · · videos, homepages, usability, mistakes
- Designing Multimodal Interfaces: Voice + Screen (via) · · voice, prototyping
- Creativity Is the Byproduct of Work (by) · · processes, creativity
- A Practical Guide to Designing for Colorblind People (by) · · accessibility, guides, colors, color-blindness
- Why Toggle Switches Suck (and What to Do Instead) (by) · · toggles, usability, anti-patterns
- Figma AI (by) · · figma, ai
- Checkboxes: Design Guidelines (by/via) · · forms, guidelines, conventions
- The Time for Designers to Learn to Code Is Now (by/via) · · career, tooling, training, link-lists
- The Design Purity Trap and How to Escape It (by) · · creativity
- Why Do Designers Become Managers? (via) · · career
- Concept (via) · · concepts
- Is It Good Design, or Does It Just Look Good? (via) ·
- Design Extremes of Custom Accessibility Actions (via) · · accessibility, customization
- Tracking the Impact of Our Content Design Work (by/via) · · content, metrics
- How Top HR Agencies Build Trust Through Logo Designs (by/via) · · images, logos, branding
- Some UX Design Principles Startups Should Know (by/via) · · user-experience, principles
- The Way We Design AI Looks Like Nostalgia Already (by/via) · · ai
- Design Without Process, or the Form Factor Trap (by/via) · · processes
- Writing Your First Visual Regression Check in Playwright (by/via) · · testing, regressions, playwright
- Can You Be Creative Just by Creating? (by) · · creativity
- What Comes After Flat Design? (by/via) · · flat-design, trends
- Glassmorphism: Definition and Best Practices (via) · · effects, best-practices
- Is AI Killing Human Passion? (by/via) · · ai, creativity
- The Power of Beauty in Communicating Complex Ideas (by/via) · · art, craft, communication
- Decision Trees for UI Components (by/via) · · components, processes
- 3 Essential Design Trends, June 2024 (by/via) · · trends
- What We Can Learn From the Guy Who Regrets Making Pop-Up Ads (by/via) · · pop-ups, ai
- Design Systems vs. Style Guides (via) · · design-systems, style-guides, comparisons, documentation, terminology, concepts
- Kawaii Computing: What VTubers Can Teach Us About Design (via) · · user-experience, culture
- Did We Fail to Develop the Next Generation of Designers? (via) · · career, leadership, history
- The Art of Not Being So Freaking Pushy (by/via) · · user-experience, microcontent, buttons
- UI Density (by) · · information-design, metrics
- On Which Side Do We Put the Primary Button? (by/via) · · usability, buttons
- Visual Design: Glossary (by+/via) · · terminology
- Transforming the Relationship Between Designers and Developers (by/via) · · collaboration, processes
- Why Designers Aren’t Understood (by/via) · · career, communication, terminology
- Designers Are More Than Keywords and Portfolios (by/via) · · user-experience, career
- AI Product Design: Identifying Skills Gaps and How to Close Them (via) · · ai, processes
- AI Isn’t Ready for UX Design (by/via) · · videos, user-experience, ai
- Design Taste vs. Technical Skills in the Era of AI (by+/via) · · programming, ai, comparisons
- How to Archive Your Design System Effectively (via) · · how-tos, design-systems, processes
- Using AI to Predict Design Trends (via) · · ai, trends
- Composability in Design Systems (by) · · design-systems, components
- How to Design Accessible Forms in 10 Steps (by/via) · · how-tos, accessibility, forms
- The Polish Paradox (by) · · optimization, user-experience
- The Picture-Superiority Effect: Harness the Power of Visuals (via) · · images, information-design
- Design Deja Vu (by) · · html, css, history, comparisons
- Notes on Quality (by) · · user-experience, quality
- F-Shape Pattern and How Users Read (by/via) · · usability
- 3 Essential Design Trends, May 2024 (by/via) · · trends
- Make Product Design Great Again (by/via) · · user-experience, product-management
- Hardest Problem in Computer Science: Centering Things (by) · · css, centering
- Ethics in Times of Growth Design (via) · · ethics
- Unleashing Designers With Tailwind CSS (by/via) · · videos, tailwind, processes
- Control Your Vertigo—the Unspoken Rule for Defending Design Decisions (by/via) · · user-experience
- Figma Prototypes vs. HTML Prototypes (by) · · processes, prototyping, figma, html, comparisons
- Misinformation and Disinformation Online: What Design Can Do to Remedy This Problem (by/via) · · communication
- What Is Whitespace? (via) · · videos, whitespace, concepts, terminology
- Should Designers Code? (by) · · career
- Breakpoints in Responsive Design (via) · · responsive-design, usability
- The Detail, the Quality (by) · · quality
- Design Is a Process of Getting Stuck (by) · · processes
- What Negative Effects Does a Bad Website Design Have on My Business? (by/via) · · economics
- Convention Over Creativity? The Ups and Downs of UX Design (via) · · user-experience
- Psychology and UX: Decoding the Science Behind User Clicks (via) · · user-experience, principles
- How Web-Site Design and Social Media Work Together (by/via) · · content, social-media
- A Designer’s Role Is Not “at the Table” (via) · · career
- Why UI Designers Should Understand Flexbox and CSS Grid (by/via) · · layout, flexbox, grids, css
- Skeuomorphism (via) · · terminology
- Homepage Design: 5 Fundamental Principles (via) · · homepages, principles
- How to Design Icons in Figma (via) · · how-tos, images, icons, figma
- The Essential Guide to Microcopy and Becoming a More Literate Designer (by/via) · · guides, microcontent, content, writing
- 90% of Designers are Unhirable? (by/via) · · processes, career
- Sometimes, a Button Just Wants to Look Like a Button (by/via) · · usability, buttons
- 10 Figma Keyboard Shortcuts: A Cheat Sheet for UX Designers (via) · · figma, keyboard-shortcuts, cheat-sheets
- How to Ensure Your Designs Work if You Can’t Access Sample Data (by/via) · · how-tos, usability, metrics, testing
- Best Practices for Inclusive Design (by/via) · · dei, accessibility, best-practices
- Designing for Mobile Accessibility: Enhancing the User Experience on Small Screens (via) · · accessibility, user-experience, mobile
- Achieving Design Collegiality While Maintaining Psychological Safety (by/via) · · collaboration
- Web Tech Trends to Watch in 2024 and Beyond (via) · · trends, dark-mode, ai, sustainability, minimalism
- What Is Inclusive Design, and How Does It Relate to Accessibility? (by/via) · · dei, accessibility
- Creativity Lies in the Paradoxes (via) · · creativity
- The 3 Capabilities Designers Need to Build for the AI Era (via) · · career, training, ai, link-lists
- The Power of Patterns and Playbooks in Content Design (by/via) · · content, design-patterns
- A Practical Guide to Designing for Colorblind People (by/via) · · guides, accessibility, colors, color-blindness
- “Web Design as a Process” in Charts: Maintenance, Decay, Tech Debt, and Big Bang Launching (by) · · content, design-debt, technical-debt, maintenance, processes, visualization
- UI = ƒ(statesⁿ) (by) · · state-management
- A Practical Guide to Designing for Children (by/via) · · guides, link-lists
- Names Are Complex: Displaying Initials for an Avatar Component in a Design System (by) · · naming, case-studies
- UI Elements Are Not So Elementary (by/via) · · design-patterns
- Designing User Onboarding: Lessons From Figma, Duolingo, and More (via) · · lessons, onboarding, user-experience, figma
- A Guide to Designing for Older Adults (by/via) · · guides, accessibility
- Visual Hierarchy: Making User Experiences Easier to Understand (by/via) · · user-experience, hierarchy
- Exciting New Tools for Designers, February 2024 (by/via) · · tooling, link-lists
- The Loss of the Process in the Name of Progress (via) · · creativity, productivity, processes
- Futuring With Design (via) · · creativity, processes
- 5 Web Design Disasters That Will Ruin Your 2024 (via) · · responsive-design, seo
- Five Future Roles for Designers (by) · · career, visions
- The AI Dilemma in Graphic Design: Steering Towards Excellence in Typography and Beyond (by+/via) · · ai, typography
- 7 Mobile UX Design Tools to Supercharge Your Design Process (via) · · tooling, link-lists
- Mind the Accessibility Gaps—Most of Accessibility Issues Originate in Design and How to Fix That (by) · · accessibility, html, aria
- What Is Our Design Intention? (via) · · processes
- AI Art Is the New Stock Image (via) · · ai, images
- The Designer’s Guide to Social Computing (via) · · guides, social-media
- Are You Boring Your Interviewer by Over-Explaining Context? (by/via) · · career, interviewing
- Design Is Not Really a Thing (by/via) · · user-experience
- Designing Better Target Sizes (by) · · accessibility, best-practices
- Embracing the Absurd in Your Design Practices (by/via) · · processes
- Figma Is Not Forever (by) · · tooling, figma
- AI Vertigo: Where Do We Go From Here as Designers? (by/via) · · ai, career
- Design Better Pagination (by) · · navigation, pagination
- Oh Shit Banners (by) · · history
- 7 Predictions for Web Design in 2024 (by/via) · · visions
- Everything You Need to Know About Responsive Logo Design (via) · · branding, images, logos, responsive-design
- Recapturing Early-Internet Whimsy With HTML (by/via) · · html, trends, art, decoration
- Are We Too Pedantic With Semantic (by) · · design-tokens, semantics
- Good Design Is Subjective, Contextual, and Intentional (by/via) · · processes
- Can UX Design Actually Be Ethical? (via) · · user-experience, ethics
- Why Designers Quit (2023 Report) (by/via) · · career
- Signals of Interface Quality (by) · · quality
- Dark Design Patterns Catalog · · user-experience, dark-patterns
- 12 Important User-Interface Design Guidelines (by/via) · · guidelines, usability
- Color Psychology in Visual Design: A Practical Guide to Impacting User Behavior (via) · · guides, colors, tips-and-tricks
- The State of UX in 2024: Enter Late-Stage UX (by+/via) · · user-experience, visions
- Why Carousels Don’t Work (by) · · carousels, user-experience
- Pen, Paper, IDE: A DevTool Founder’s Early-Stage Product Design Guide (by+/via) · · guides, product-management, processes
- Is the Flat Design Trend Finally Over? (by/via) · · flat-design, trends
- A More Holistic Design Workflow: Gluing Jira, Figma, and Zeplin Together (by/via) · · processes, figma
- Does Web Design Matter? (by) · · web
- Design That Scales (by) · · books, design-systems, scaling, processes
- Care Beyond Code: 7 Best Design Practices for Frontend Developers (by+/via) · · best-practices
- “An Accessible Website Won’t Be Beautiful”… Really?! · · accessibility
- Are Design Ethics Useless? (by) · · ethics
- Test Often to Keep Your Designs Simple (by) · · prototyping, testing, simplicity
- Until the Right Design Emerges… (by) ·
- Designing for Accessibility Beyond Compliance (via) · · accessibility, compliance
- Growing Design by Letting Teams Experience It (by) ·
- Designing Web Design Documentation (by/via) · · documentation, design-systems
- AI Is the New UI (by/via) · · ai
- The Role of Prototyping in UX Design: From Wireframes to Interactive Mockups (by/via) · · user-experience, prototyping
- Breaking Down a Design (by) ·
- Sheet, Dialog, or Snackbar—What Should a Designer Go For? (by) · · design-patterns, modals
- It’s 2023, Here Is Why Your Web Design Sucks (by) · · web, career
- The Negative Impact of Mobile-First Web Design on Desktop (by+/via) · · mobile-first, mobile, desktop, usability, information-design
- Why Companies Kill Great Design (by/via) ·
- Table of Contents: The Ultimate Design Guide (by/via) · · guides, navigation, usability
- Hey Designers, They’re Gaslighting You (by) · · career
- The 3 Secrets to Font Pairing · · typography, fonts
- The Cost of Obsessing Over Design Perfection (by/via) · · processes, career
- The Future of Web Design: Emerging AI Technologies and Trends (by/via) · · visions, trends, ai
- Why Is Creativity So Blurry, and Am I Creative? (via) · · creativity, career
- The Real Value of Tokens (via) · · design-tokens
- Style Is Consistent Constraint (by) · · consistency
- Is Atomic Design Dead? (by/via) · · videos, atomic-design
- From User Needs to User Dreams: Find the Future of Your Product (by/via) · · user-experience, visions
- Biases in Design: Hiding in Plain Sight in a World Full of Visuals (via) ·
- Two Important New Roles for UX Designers in the Era of AI (via) · · user-experience, career, ai
- 7 Reasons to Replace Advanced Search With Filters So Users Can Easily Find What They Need (by) · · usability, user-experience, searching