Frontend Dogma

“design” Archive (2)

  1. Quick Tip: Pull Data From an API Into a Figma Layer (by/via) · · , ,
  2. Why Do They Ignore My Awesome Design Documentation? (by) · ·
  3. From Burnout to Balance: Why Are So Many UX Designers Fatigued? (by/via) · · , ,
  4. Usability Heuristics in Game Design (by/via) · · ,
  5. What We’ve Learned About Designing for Accessibility From Our Users (by/via) · ·
  6. Accessible but Never Boring: Rebranding the Wise Design System for Everyone II (by/via) · · ,
  7. 5 Lesser-Known Spacing Tips for Product Designers (by/via) · ·
  8. Annotating Designs for Accessibility (by/via) · · ,
  9. The Intersection of Data Visualization and UX Design (via) · · ,
  10. The Age of Average (by) ·
  11. Circling Back on Design and Everything Else (via) ·
  12. What Leonardo Da Vinci Can Teach Us About Web Design (by/via) · ·
  13. How Design Is Governance (by/via) ·
  14. Accepting Design (by+/via) ·
  15. 8 Tips for Making Your Custom Web Designs Mobile Friendly (via) · · ,
  16. From UX to Growth Design: 5 Principles to Multiply Your Value (by/via) · · ,
  17. “Design First, Then Build”: Let’s Bury This Myth Forevermore (by/via) · · ,
  18. The Anatomy of a Good Design: An Analysis of 4 Sites (by/via) ·
  19. The Art of Unlearning (by/via) · ·
  20. Declarative Design (by/via) · ·
  21. Accessible but Never Boring: Rebranding the Wise Design System for Everyone (by/via) · · ,
  22. Designers, Use Your intuition (via) · ·
  23. The Importance of Adding Accessibility Design Reviews to the Design Process (by/via) · · ,
  24. Keys to an Accessibility Mindset (by/via) · ·
  25. All About Iterative Design (by/via) · ·
  26. To Sketch or Not to Sketch? (via) · ·
  27. Unlocking the Power of Design to Help Users Make Smart Decisions (via) · ·
  28. Can You Be a Designer if You Have No Training? (by) · ·
  29. Should Inclusive Design Be a UX Concern? (by/via) · · ,
  30. Design for AI: What Should People Who Design AI Know? (by/via) · ·
  31. Why Is Making a Dark Mode Greyscale So Hard to Get Right? (by) · · , ,
  32. Modular Web Design: Flexibility, Examples, and Alternatives ·
  33. Typographic Hierarchy in Print, Web, and App Design (by) · ·
  34. 19 Must-Visit Sites for Product Design Inspiration (by/via) · ·
  35. Login Form UI Design Guide (by/via) · · ,
  36. Copying Designs Doesn’t Work, and Here’s Why (by/via) · ·
  37. Visual Design Rules You Can Safely Follow Every Time (by) ·
  38. 3 Essential Design Trends, January 2023 (by/via) · ·
  39. Accessibility Tools and Resources for Designers (by/via) · · ,
  40. Designing a Robust Right-to-Left UI in Arabic, Hebrew, and Farsi (via) · ·
  41. The Storytelling Power of Simple Design Solutions (by/via) ·
  42. Can a Bridge Be Unethical? (via) · ·
  43. 2023 Design Trends From an Accessibility Perspective (via) · · ,
  44. Good Design Is Intentional (by) ·
  45. 7 Principles of Design Psychology Every UX Designer Should Know (by/via) · · ,
  46. 5 Web Design Trends to Watch in 2023 (via) · ·
  47. 6 Predictions for Web Design in 2023 (via) · ·
  48. Culture Is Stuck (by) · ·
  49. Junior Designers, Please Don’t Give In (via) · ·
  50. Overlapping Interactive Areas (by) · ·
  51. An Ultimate Guide on Sizing, Spacing, Grids and Layout in Web and UI/UX Design (by/via) · · , , ,
  52. Why Web Design Still Matters in 2023 (via) · ·
  53. An Inclusive and Planet-Friendly Digital Style Guide (by/via) · · , , , ,
  54. If You Are Afraid of AI, You May Not Be the Best UX Designer Out There (via) · · , ,
  55. Design Deserves More Respect (by/via) ·
  56. Enough With the Pointless Images (by) · · ,
  57. Proximity: Gestalt Principle for User Interface Design (via) · · ,
  58. A Vibe Shift Is Coming (by+/via) · · ,
  59. From Type to Logotype (by/via) · · , , ,
  60. Design Spacing Tokens Semantically (by) · · , ,
  61. A Conversation With ChatGPT (by) · · , ,
  62. 10 Key Principles of User-Centered Design (via) · · , ,
  63. Designing a Utopian Layout Grid: Working With Fluid Responsive Values in a Static Design Tool (by) · · ,
  64. Content May Be King, but Design Is Queen (via) · ·
  65. Why Japan’s Internet Is Weirdly Designed (by+/via) · ·
  66. Less Design Leadership—More Design Authorship (by/via) · ·
  67. Incorporating Accessible Design Elements Into Your Web Site (by/via) · ·
  68. How to Use Huge Type on the Web (by) · · ,
  69. 4 Mobile Must-Haves for a Modern UX Design Strategy (by/via) · · , ,
  70. Accessibility Is in Style—Styles and Style Guides (by/via) · · , , , ,
  71. The Heuristics of Neurodesign (by/via) · ·
  72. Visual Design: Breaking Into the Fourth Dimension of Experience Design (via) · ·
  73. When Our Tools Hold Us Back (by/via) · · ,
  74. CSS Grid and Custom Shapes III (by/via) · ·
  75. How to Create the Perfect Hero Image for Your Portfolio Site (via) · ·
  76. What Designers Can Learn From Apple’s New Accessibility Features (via) · · ,
  77. Visual Design in UX: Study Guide (via) · · , , ,
  78. Design Management Toolbox: Non-Linear Professional Development (by/via) · ·
  79. Knowing What It’s Not (via) · ·
  80. Hostile Patterns in Error Messages (by/via) · · , ,
  81. 5 Visual Treatments that Improve Accessibility (via) · ·
  82. All Designers Start as Copycats (and That’s OK) (by/via) · ·
  83. Typographic Hierarchies (by/via) · ·
  84. Design Principles for the Web (by/via) · · ,
  85. Ethical Design Is a Risk Management Strategy (by/via) · · ,
  86. Forging Successful Partnerships With Software Developers (by/via) · ·
  87. Designing for Users With Disabilities: 10 Factors to Consider (via) · · ,
  88. Applying the 8 Golden Rules of User-Interface Design (via) · · ,
  89. New Brutalism and Web Accessibility: What You Need to Know (by/via) · ·
  90. Design for Them Not for You (by/via) · · ,
  91. Design Specifications Template (by/via) · ·
  92. Landing the Second Click: A Guide to Designing Better Landing Pages (by/via) · · , ,
  93. Can Consistency Harm Your Product? (by/via) · ·
  94. Mobile UX Design in 2022 (by/via) · · ,
  95. What Is Website Minimalism? (by) · ·
  96. Why You Should Care About Design in Uncertain Times (via) ·
  97. How to Make Your Designs Scannable (and Why You Should) (by/via) · · ,
  98. A Designer’s Guide to Documenting Accessibility (by/via) · · , ,
  99. Why Designers Quit (by/via) · ·
  100. It’s Good to Make Mistakes (by) · · ,
  101. Design 4.0: Leading Design in the New Industry (via) ·
  102. The Rise of the TikTok Pattern (by/via) · ·
  103. Designing for People With Cognitive Disabilities and Everyone Else (by/via) · · ,
  104. Towards a Factory Model of Designing User Interfaces—Slotted Systems in Figma (by/via) · · ,
  105. 12 Modern UI Components to Inspire Your Future Designs (by) · ·
  106. Are Modals in Web Design a UX Disaster? (via) · · , ,
  107. So Your Designer Wants Stuff to Overlap (by) · ·
  108. Top 5 Technology Trends in UX Design (via) · · ,
  109. Prestige Is the Designer’s Achilles’ Heel (via) ·
  110. Is Design Thinking Overhyped? (via) ·
  111. Designing Better Error Messages UX (by/via) · · , ,
  112. The Design Principle Paradox (by/via) · ·
  113. What Customer-First Web Design Looks Like (via) · ·
  114. Why User Personas Matter in UX Design (by/via) · · , ,
  115. CSS Grid and Custom Shapes II (by/via) · ·
  116. CSS Grid and Custom Shapes (by/via) · ·
  117. Websites: Past and Present (by/via) · · ,
  118. Designing for Long-Form Articles (by/via) · ·
  119. No Demo [Website] Reno (by) · ·
  120. Neubrutalism Style in UX: A Twist on the Dominant Modern Minimalist (by/via) · · ,
  121. Typography in Web Design (via) · ·
  122. Why I No Longer Care What People “Like” or “Don’t Like” (by/via) ·
  123. 37 Easy Ways to Spice Up Your UI Designs (by) · ·
  124. Choosing the Right Mindset to Design Complex Applications (by/via) · · ,
  125. Consistency in UX Design: To What Extent Is “Best Practice” the Right Choice? (by/via) · · , ,
  126. 7 UX Laws You’re Probably Getting Wrong (by/via) · · ,
  127. A Beginner’s Guide to Inclusive UX Design (via) · · , ,
  128. The Dos and Don’ts of Pairing Typefaces (by/via) · · , , ,
  129. Why Do We Call It Breadcrumbs? Diving Into the History of UI Components (via) · · ,
  130. Web Design Tool Wish List (by/via) · · ,
  131. Designing the Perfect Button (by/via) · ·
  132. 10 Dos and Don’ts of Web Design in 2022 (by/via) · ·
  133. How to Pick the Least Wrong Colors (by) · · , ,
  134. The Cicada Principle and Why It Matters to Web Designers (by/via) · ·
  135. Inclusive Design 101 (by/via) · ·
  136. Four Tradeoffs When Designing Navigation Menus (by/via) · ·
  137. The Rise and Fall of Neumorphism (by/via) ·
  138. The Era of Rebellious Web Design Is Here (by/via) ·
  139. A Designer’s Journey of Ignorance, Resentment, and Wisdom (by/via) ·
  140. On Design Thinking (by) ·
  141. Lost in Translation (by/via) · · , , ,
  142. Learn CSS Subgrid (by) · ·
  143. How Not to Do Accessible Design (by/via) · · ,
  144. Designing a Better Language Selector (by/via) · · , ,
  145. Design Patterns: How to Create Simple Interfaces (via) · · ,
  146. It’s Time We Fix the Unethical Design of Cookie Consent Windows (by/via) · · , , ,
  147. Contextual Spacing for Intrinsic Web Design (by) · · ,
  148. If Design Principles Are for Designs, Then Design Values Are for Designers (via) · ·
  149. Ethical Design Network (by) · · ,
  150. Best Practices for Integrating Content Design in Your Design System (via) · · , ,
  151. Traditional Web Design Process Is Fundamentally Broken (by/via) · · , , ,
  152. 11 Steps to Keep Figma Clean (via) · · ,
  153. 9 Useful Principles of UX Design (via) · · ,
  154. 16 Top Design Trends for 2022 (via) · ·
  155. Atomic Design 2022: What We Can Learn From Eames and Other Design Giants (via) · ·
  156. Is Agile an Anti-Design Pattern? (via) · · ,
  157. Designers Are Spending Too Much Time Designing UI Variations Manually (by/via) · · ,
  158. Drastically Improve Your UI Designs With This Technique (via) · · ,
  159. Mobile-First Ecommerce Site Design Is the Future (via) · · ,
  160. How to Improve UX Design Through A/B Testing (by/via) · · , , ,
  161. How to Develop Your UX Design Philosophy (by/via) · · ,
  162. Common App Design Challenges and Their Solutions (via) · ·
  163. Childish Font Sizes (by/via) · · ,
  164. There’s No Such Thing as a “Design System Designer” (via) · · ,
  165. Neubrutalism Is Taking Over the Web (by/via) · ·
  166. Designing “Above the Fold”? Try the Reciprocity Principle (via) · ·
  167. Speed Needs Design, or: You Can’t Delight Users You’ve Annoyed (by) · · ,
  168. Dos and Don’ts of Mobile UX Design (by/via) · · , ,
  169. Design Mistakes That Hurt Your Web Site’s Conversion Rates (by/via) · · , , ,
  170. How to Empathize With Your Users (via) · · , ,
  171. An Introduction to User Journey Maps (by/via) · · , ,
  172. Designing the User Experience of a Rating System (by/via) · ·
  173. Inclusive Design vs. Accessible Design: Understanding the Differences (via) · · , ,
  174. Component Tokens and Themes Example (to Learn Figma Tokens) (by/via) · · , , ,
  175. Let’s Get Inclusive: Designing Products for Everyone (via) · ·
  176. How Thinking About Hierarchical Grids Helps You Take a Content-First Approach to Design (via) · · ,
  177. Modern, Single-Page Web Design: UX Design Trends and Tips (by/via) · · ,
  178. Settings Are Not a Design Failure (by/via) · · ,
  179. Website Themes and Color Schemes (by) · · , ,
  180. Building Like It’s 1984: A Comprehensive Guide to Creating Intuitive Context Menus (by/via) · · ,
  181. Inclusive Design (by/via) · ·
  182. Best Practices for Creating Your UX Design Portfolio (by/via) · · , ,
  183. Accessibility and 2022: 13 Design Trends From a Usability Perspective (by/via) · · , ,
  184. Software Is Automating Design—What Does That Mean for Designers? (by/via) · ·
  185. Revisiting Why Hyperlinks Are Blue (via) · ·
  186. The Good, the Bad, and the Toggle (by/via) · · ,
  187. Shedding Light on Fiverr’s Dark Mode Creation Process (by/via) · ·
  188. Show, Don’t Tell (by/via) · · ,
  189. Design Sprints Revisited: Designing With Your Users and Developers (via) · ·
  190. The Ideal Line Length and Line Height in Web Design (by) · ·
  191. The Last Design You’ll Ever Make (by) ·
  192. Where Do You Put Spacing on Design System Components? (by) · · , ,
  193. Designing Better Links for Websites and Emails: A Guideline (by/via) · · ,
  194. The Love of Curvilinear Design (by/via) ·
  195. Three Principles to Better Present Your UI Designs (by/via) · ·
  196. It’s Not About Your Favorite Color—Moving From Brand Strategy to Visual Identity (by/via) · · ,
  197. Be Usable, Not Consistent, Not Uniform (by/via) · ·
  198. How Designers Can Prevent User Errors (via) · · ,
  199. Design Is Not Art, and UX Is Not Design (by/via) · ·
  200. The Golden Ratio and User-Interface Design (via) ·
  201. Smart CSS Solutions for Common UI Challenges (via) · ·
  202. How Design Debt Can Hurt Your Product (via) · ·
  203. Why We Crave Software With Style Over “Branding” (by/via) · ·
  204. Why Does Everything Look the Same? (via) ·
  205. 7 UI Design Fundamentals for Developers (by) · ·
  206. Contemporary Design Has Lost Its Soul (via) ·
  207. Why Inequalities Can Appear in Digital Accessibility and Inclusive Design (by) · · ,
  208. What’s the Right Font Size in Web Design? (by) · ·
  209. Design Direction as a Step Before Design System (by/via) · ·
  210. Okhsv and Okhsl (by) · · ,
  211. Line Length Revisited: Following the Research (via) · · , ,
  212. Color and Universal Design (by/via) · · ,
  213. Shifting Accessibility Testing to the Left (by/via) · · ,
  214. Why Are Hyperlinks Blue? (via) · ·
  215. Embracing Asymmetrical Design and Overcoming the Harmful Effects of “text-overflow: ellipsis” in CSS (by) · ·
  216. UI Cheat Sheet: Spacing Friendships (by/via) · · ,
  217. Principles by Design (by/via) · ·
  218. Why Are We Talking So Much About Design Leadership? (by/via) · ·
  219. A Guide to Accessible Digital UX Design (via) · · , ,
  220. Avoid the Most Common 18 Mistakes to Make Your UI/UX Design Better (by) · · ,
  221. Optimizing Your Own Performance as a Designer (by/via) · ·
  222. Is It Time to Ditch the Design Grid? (by/via) · ·
  223. 5 UI Tips to Become a Better Front-End Developer (by) · · ,
  224. The Vanishing Designer (by/via) · ·
  225. Maintaining End-to-End Quality With Visual Testing (by/via) · · ,
  226. Designing for Information Density (by/via) ·
  227. Designing for the Unexpected (by/via) · · ,
  228. Gridless Design (by) · · ,
  229. Five Ways to Include D/Deaf Users in Your Designs (by/via) · ·
  230. Feature Checklists Are Not Enough: How to Avoid Making Bad Software (by/via) · · , ,
  231. Towards Richer Colors on the Web (by) · ·
  232. 10 Figma Best Practices to 10× Your Workflow (by/via) · · , ,
  233. The Most Popular Design Thinking Strategy Is BS (by/via) · ·
  234. All You Need Is 5 Fonts (by/via) · · ,
  235. How Apple Changed the Way We Navigate—Forever (by/via) · · ,
  236. Micro-Expressions in User Testing: When Users Reveal Their True Emotional States (via) · ·
  237. Building a Color Scheme (by/via) · · , ,
  238. Embracing Design Constraints (by) ·
  239. Fifteen Design Trends From an Accessibility Perspective (by) · · ,
  240. Minimalism Is Boring (by) · ·
  241. 10 Principles of the Best Landing Page Design (via) · · ,
  242. Ethical Design Guide (by) · · ,
  243. To Be Creative, Practice (by/via) · ·
  244. Chasing the Pixel-Perfect Dream (by) · ·
  245. What Apple, Google, and Amazon’s Websites Looked Like in 1999 (by/via) · ·
  246. The Ultimate Guide With All the Secrets You Will Need to Know to Become a Fabulous Design Unicorn (via) · · ,
  247. Designing Intrinsic Layouts (by/via) · · , ,
  248. Cross-Cultural Design (by/via) · ·
  249. Design System UI Is More Expensive Than a Product Team’s UI (by/via) · ·
  250. An Intro to Designing Accessible Data Visualizations (by) · · , , ,