![Frontend Dogma](https://d1cxmu1ofnef1v.cloudfront.net/media/logo.svg)
“processes” Archive
- Stuck in the Steps? (via) · · design
- How to Defend Your Design Process (by/via) · · how-tos, design
- The Problem With Growth: Why Everything Is Failing Now (via) · · agile, scrum, project-management, research
- We Don’t Need a Boss, We Need a Process (by) · · design, leadership, collaboration
- Shifting From Delivery Mode to Product Management: Shifting the Focus of Your Sprint Review (by/via) · · agile, scrum, product-management, engineering-management
- Types of Accessibility Approaches (by) · · accessibility, career, collaboration
- Developing a RACI Matrix for Accessibility (by/via) · · accessibility, project-management
- Closing the Designer–Developer Gap (by/via) · · design, career, collaboration
- How to Incorporate Accessibility Into Your Agile Sprints (by) · · how-tos, accessibility, agile, technical-debt
- How to Transform Your Approach to Digital Accessibility From a Reactive Break-Fix Cycle to a Proactive Shift Left Approach (by/via) · · how-tos, accessibility, best-practices
- Creativity Is the Byproduct of Work (by) · · creativity, design
- Design Without Process, or the Form Factor Trap (by/via) · · design
- Strategies for Effective Urgent Ticket Classification (by) · · documentation, productivity, strategies
- Facilitating Diversity and Inclusion in Scrum Teams (by/via) · · agile, dei
- The Linear Method: Opinionated Software (by/via) · · product-management, technical-debt
- Decision Trees for UI Components (by/via) · · design, components
- My Approach to Alt Text (by) · · accessibility, alt-text, link-lists
- How Can OKRs Empower the Scrum Teams? (by/via) · · agile, scrum, okr
- Fast Ways to Estimate Capacity (by) · · project-management
- Understanding Organizational Capacity: Why It Matters in OKR Practice (by) · · economics, leadership, engineering-management, okr
- Not Always Mobile First (by) · · responsive-design, mobile-first, mobile, css
- Web Content Has a Maintenance Problem (by) · · web, content, maintenance, sustainability
- Process (via) ·
- Transforming the Relationship Between Designers and Developers (by/via) · · design, collaboration
- Stop Moving Fast and Breaking Everything (by/via) · · product-management, engineering-management, leadership
- AI Product Design: Identifying Skills Gaps and How to Close Them (via) · · design, ai
- Setting Personal OKRs (by) · · career, okr
- 37 Tips From a Senior Frontend Developer (by) · · tips-and-tricks, fundamentals, learning, career
- Evidence-Based Management Guide, 2024—What’s New? (by/via) · · release-notes, guides, agile, metrics, engineering-management
- Content Standards in Design Systems (by/via) · · content, design-systems
- How to Archive Your Design System Effectively (via) · · how-tos, design-systems, design
- Accessibility Evolution of Organizations (by) · · accessibility, economics
- Conducting Accessibility Research in an Inaccessible Ecosystem (by/via) · · accessibility, prototyping, research
- The Perfect Site Doesn’t Exist (by/via) · · quality, maintenance
- The Crucial Dance: Enhancing Designer–Developer Collaboration for Exceptional Products (via) · · collaboration
- How a Successful Website Migration Led to a 20% Increase in Keyword Rankings (via) · · migration, seo, sem
- Zombie Estimation (via) · · agile, scrum, project-management
- Unleashing Designers With Tailwind CSS (by/via) · · videos, transcripts, tailwind, design
- Figma Prototypes vs. HTML Prototypes (by) · · design, prototyping, figma, html, comparisons
- DORA’s Software Delivery Metrics: The Four Keys (by/via) · · metrics
- Design Is a Process of Getting Stuck (by) · · design
- How to Consolidate Multiple Design Systems (via) · · how-tos, design-systems
- The Cost of Interrupted Work: More Speed and Stress (by) · · research, productivity
- On the Gift of OKR for Company Culture (by) · · okr, culture
- How to Plan Your First Successful Website (via) · · how-tos, project-management
- How (In)Efficient Are Engineering Organizations? (by) · · efficiency, engineering-management
- There Are No Standards Police (by) · · standards, policies
- The “10× Engineer”: 50 Years Ago and Now (by) · · productivity, career, history
- 90% of Designers are Unhirable? (by/via) · · design, career
- Design System Generations (by) · · design-systems
- How to Build a Newthing (by) · · how-tos, creativity, maintenance
- My Design System Journey: Building the Plane While Flying (via) · · design-systems, collaboration
- “Web Design as a Process” in Charts: Maintenance, Decay, Tech Debt, and Big Bang Launching (by) · · content, design, design-debt, technical-debt, maintenance, visualization
- 7 Effective Ways to Craft Compelling Problem Statements for UX Design (by/via) · · user-experience, product-management
- Getting to an Accessibility Strategy (by) · · accessibility, strategies
- Why I Like Scrumban (by) · · agile, scrum, kanban
- Navigating Prioritization: Four Approaches (by) · · project-management, prioritization
- Making VPATs and ACRs More Effective in Procurement (via) · · accessibility, vpat-acr
- Why Do Rubber Ducks Work? (by/via) · · productivity, creativity
- Onboarding (by/via) · · onboarding, productivity, engineering-management
- The Loss of the Process in the Name of Progress (via) · · design, creativity, productivity
- Debunking 10 Common Objections to Incremental Delivery for Software Teams (by/via) · · agile
- Futuring With Design (via) · · design, creativity
- 7 Tips for Devs and Designers to Set Your Accessibility Efforts Up for Success (by/via) · · accessibility, tips-and-tricks
- The Structure of User Experience (by/via) · · user-experience
- Balancing Engineering Cultures: Debate Everything vs. Just Tell Me What to Build (by) · · culture, engineering-management, comparisons
- How End-to-End Testing Moves Us Closer to Continuous Accessibility (by/via) · · accessibility, testing
- Continuous Accessibility: What, Why, How (by/via) · · accessibility, testing, tooling
- What Is Our Design Intention? (via) · · design
- 14 Things to Check Before Deploying a Website (by) · · deploying, quality
- Performance and Stay Questions in 1:1s (by) · · engineering-management, leadership, career
- Why Did Frontend Development Become So Complicated? · · complexity, career
- Definition of Done (DoD) Explanation and Example (by/via) · · agile, scrum, quality, examples
- Embracing the Absurd in Your Design Practices (by/via) · · design
- Agile Anti-Patterns That Can Harm UX (by) · · agile, anti-patterns, user-experience
- Incident, Mitigate, Learn (by) · · incident-response, learning, quality
- Eigensolutions: Composability as the Antidote to Overfit (by) · · product-management
- Good Design Is Subjective, Contextual, and Intentional (by/via) · · design
- Stop Normalizing Unprofessional Behaviour in the Name of Agility (by/via) · · agile, communication, community
- All Technical Debt Is a Risk to the Product and to Your Business (by/via) · · technical-debt, quality, product-management
- Accessibility-Specific Tech Requirements? It Depends! (by) · · accessibility
- My 3 Rules for Documenting Code (by) · · documentation, naming
- Pen, Paper, IDE: A DevTool Founder’s Early-Stage Product Design Guide (by+/via) · · guides, design, product-management
- Of Time and the Web (by/via) · · videos, web, history
- A More Holistic Design Workflow: Gluing Jira, Figma, and Zeplin Together (by/via) · · design, figma
- Design That Scales (by) · · books, design, design-systems, scaling
- Why We Don’t Like TDD: A Developer’s Perspective (via) · · testing
- Jimdo’s Engineering Guidelines (by/via) · · guidelines, collaboration, onboarding, case-studies
- Why You Should Curate, Not Create, a Design System (by/via) · · design-systems
- Shattering the Design System: Unleashing the Creative Revolution (by/via) · · design-systems, creativity
- Letter and Spirit of Web Development (by) · · community
- How Long Until Your Website Is Accessible? (by) · · accessibility
- Accessibility by Degrees (by) · · accessibility
- Embedding Accessibility Into Code Reviews (via) · · videos, accessibility, code-reviews
- Web Accessibility Strategies for Non-Accessible Projects (by/via) · · videos, accessibility, strategies
- You Can’t Get Faster Than No Build (by/via) · · building
- Return to Office Is Bullshit and Everyone Knows It (by) · · career
- The Cost of Obsessing Over Design Perfection (by/via) · · design, career
- Misconceptions Can Kill Accessibility Momentum (by) · · accessibility, html
- Supercharge Your Repository With Code Owners (by/via) · · maintenance, code-reviews
- Building a Core Accessibility Team: The Keys to the Kingdom (by/via) · · accessibility, engineering-management
- How to Set Up Personal OKRs (by) · · how-tos, okr, prioritization
- From Silos to Design Systems (via) · · design-systems, case-studies
- Why Your Design System Needs a Component Process (by) · · design-systems, components
- Sustainable SEO: Processes and Practices (via) · · seo, sustainability, best-practices
- Stakeholder Management for Design Systems (by/via) · · design-systems, engineering-management
- Getting Started in a New Codebase (by) · · onboarding, career
- Why Inclusive Language Matters in Coding (by/via) · · dei, terminology, documentation
- Write About What You Learn—It Pushes You to Understand Topics Better (by) · · learning, writing, career
- Lean UX and Agile: Study Guide (by/via) · · guides, user-experience, agile, training, link-lists
- Definition of Done vs. Acceptance Criteria: What’s the Difference? (by/via) · · videos, agile, comparisons
- Top 7 Things That Kill Developer Productivity (by) · · productivity, technical-debt, code-reviews, documentation, developer-experience
- Accessibility of the Button: Should We Fix It or the Root Cause Problem? (via) · · accessibility, buttons
- Start by Writing Messy Code (by) · · learning
- Design Systems Management From Bottom–Up (by/via) · · design-systems
- The Future of Design Systems Is Semantic (by/via) · · design-systems, design-tokens
- The Joy of Simplicity in Web Development (by) · · simplicity
- What to Do When Your Developers Don’t Collaborate (by/via) · · collaboration
- Effective Code Reviews (by) · · code-reviews, learning, career
- The Art of Looking Back: A Critical Reflection for Individual Contributors (by/via) · · career, productivity
- How Platform Teams Get Stuff Done (by/via) · · productivity, platform-engineering
- The 10 Commitments of an Agile Leader (via) · · agile, collaboration, leadership, engineering-management
- Better Roadmaps (by) · · project-management
- How to Use Your Intuition in Your Product Design Process (by/via) · · how-tos, design, product-management
- Developer’s Research Process (by) · · research
- Mockups Explained (by/via) · · design
- How to Improve the Release Frequency of Your Team? (by/via) · · how-tos, releasing, agile, scrum
- AI and the Automation of Work (by) · · ai, automation
- What’s the Perfect Design Process? (by/via) · · design
- Combat Accessibility Decay: How to Maintain Ongoing Accessibility (via) · · how-tos, accessibility
- Why You Must Commit to Grounding Every DEI-Related Effort With Data (by+/via) · · interviews, dei, metrics
- XML Is the Future (by) · · web
- Continuous Accessibility (by) · · websites, accessibility
- The Art of Code Review (by/via) · · code-reviews, collaboration
- 10 Incident Management Best Practices (via) · · incident-response, best-practices
- Designing a Better Design Handoff File in Figma (by/via) · · design, figma
- A Practical Overview on Architecture Decision Records (ADR) (by) · · overviews, documentation
- Website Issues: On the Relevance of Audience Size and Impact (by) · · quality
- It’ll Soon Be (Too) Easy to Develop a Website in A Day (via) · · ai, productivity, creativity
- How to Handle Production Support When Using Scrum (by/via) · · how-tos, agile, scrum
- The Difference Between Agile and UX Is Not About Quantity vs. Quality (by/via) · · agile, user-experience, comparisons
- Progress Over Perfection: The Better Way for Communication and Accessibility Advocacy (by) · · accessibility, communication, advocacy
- 5 Topics You Should Touch on During the Recruitment Process · · interviewing, career
- Why Is Scrum the Most Popular Agile Framework? (by/via) · · scrum, agile
- Shifting Left, or: Making Accessibility Easier by Doing It Earlier (by) · · videos, slides, accessibility
- Formulating Your Product Design North Star (aka Design Principles) (by/via) · · design, principles
- The Cost of Craft (by) · · craft, quality, complexity
- Regression Testing in the Agile Universe (via) · · agile, testing, regressions
- 7 Ways Web Developers and UX Designers Can Collaborate (by/via) · · collaboration
- “Design First, Then Build”: Let’s Bury This Myth Forevermore (by/via) · · design, myths
- What Value Does Developer Relations Bring to Other Teams? (by) · · developer-relations
- The Seven Archetypes of Organizational Topologies (by+/via) · · agile
- Are You Testing to Test, or Testing to Prove? (via) · · testing
- How to Contribute to a Project You Have No Idea About (by) · · how-tos, foss, community
- Where Does Developer Relations Belong in an Organization? (by) · · developer-relations
- The Importance of Adding Accessibility Design Reviews to the Design Process (by/via) · · accessibility, design
- Ideas for Making Accessibility and Equity a Core Part of the Software Development Lifecycle (by) · · accessibility, dei
- All About Iterative Design (by/via) · · design
- Technical Writing Process: How to Write a Good Technical Article (by) · · how-tos, writing
- The Difference Between Iteration and Prototyping (by) · · prototyping, comparisons
- Discovery in Agile (by/via) · · agile
- Front-End Is So Much More Than Building Designs (by) ·
- When Stakeholders Bypass the Product Owner (by/via) · · agile, scrum
- Shape Up (by) · · agile
- What’s Wrong With Code in 2022? · · complexity, quality
- The Science of User Experience (by/via) · · user-experience
- Code Ownership and Software Quality (by) · · quality
- How to Handle Unplanned Work in Scrum (by/via) · · how-tos, scrum, agile
- Theory-Building and Why Employee Churn Is Lethal to Software Companies (by) · · productivity
- 5 Insider Tips to Make Accessibility Part of Workflow (by/via) · · accessibility, tips-and-tricks
- Progress Over Perfection: A Better Way to Accessibility (by) · · accessibility
- Usable, Useful, and Valuable (by/via) · · agile, scrum, user-experience
- Redo Websites Less Often (to Become a Better Developer) (by) · · career
- How to Build the Foundation for Digital Accessibility (by/via) · · how-tos, accessibility, policies
- Top Task Analysis: Make It Fast and Efficient (by) ·
- 3 Problems Scrum Doesn’t Solve (by/via) · · agile, scrum
- Be Good-Argument-Driven, Not Data-Driven (by) · · metrics
- Does Accessibility Stifle the Creative Process? (via) · · accessibility, creativity
- No Demo [Website] Reno (by) · · design
- When Will Scrum Die? (by/via) · · agile, scrum, kanban
- How Scrum With Kanban Works (by/via) · · agile, scrum, kanban
- The Methods UX Professionals Use (by/via) · · user-experience
- Working on a New Feature as a Senior Frontend Developer (by) ·
- Choosing the Right Mindset to Design Complex Applications (by/via) · · design, complexity
- Thoughts on an Accessibility “Get Well” Plan (by) · · accessibility, engineering-management, leadership
- What Do the Developers Do in the Last Week of the Sprint? (by/via) · · agile, scrum
- 10 Incident Management Best Practices for Streamlined Operations (via) · · incident-response, best-practices
- Why You Shouldn’t Modify Scrum (by/via) · · agile, scrum
- Change Management for Accessibility (by+/via) · · accessibility
- 15 Sprint Review Anti-Patterns—Scrum Anti-Patterns Guide 2022 (by/via) · · agile, scrum, anti-patterns
- Traditional Web Design Process Is Fundamentally Broken (by/via) · · design, prototyping, mobile, responsive-design
- The 5 Golden Rules of Code Reviews (by) · · code-reviews, quality
- Designers Are Spending Too Much Time Designing UI Variations Manually (by/via) · · design, productivity
- To Create an Excellent Design System, Treat It Like a Collaborative Process (via) · · design-systems, collaboration
- Technology Time-Outs (via) · · productivity
- Git Organized: A Better Git Flow (by/via) · · git, command-line
- 13 Tools and Techniques to Accelerate Frontend Development (by/via) · · tooling, techniques, software-design-patterns, linting, bundling, testing, logging, frameworks, ci-cd
- Becoming an Expert (by) · · learning, career, craft
- The Process of Building a CSS Framework (by/via) · · frameworks
- How We Improved Our Design System Delivery (by) · · design-systems, optimization, case-studies
- Not Releasing Late on Fridays, a Matter of Courtesy (by) · · releasing
- How to Hand Off Accessible Designs to Developers? (via) · · how-tos, accessibility
- Definition of Done vs. Acceptance Criteria (by) · · agile, scrum, comparisons
- Building an Accessibility Library (by/via) · · accessibility
- How to Automatically Update Your JavaScript Dependencies (by/via) · · how-tos, javascript, dependencies, automation, security
- Goodbye, Clean Code · · principles, quality
- Disabled Accessibility: The Pragmatic Approach · · accessibility, design
- The Creative Process (via) · · design, creativity