Four Rules for How Design Influences Technology (uxd) | | 47 |
design, examples |
The Effort Paradox in AI Design (uxd) | | 46 |
design, history |
A Guide to AI Prototyping for Product Designers (uxd) | | 45 |
guides, design, prototyping, ai |
Getting the Relationship Between UX Design and Business Strategy Right (uxm) | | 44 |
design, user-experience, strategies, economics, collaboration, business-relations |
When an Engineering Manager Marries a Product Manager: Planning, Roadmaps, and Bug Fixes (cod) | | 43 |
engineering-management, career, collaboration, processes |
Don’t Put Your Team in a Bubble | | 42 |
agile, scrum, engineering-management |
33 Anti-Patterns That Transform Product Managers Into Backlog Managers (d-p) | | 41 |
anti-patterns, processes, agile |
Why Product Owners Should Not Assign Work | | 40 |
agile, scrum, processes |
The “Perilous Pitfalls” of Accessibility Maturity | | 39 |
accessibility, leadership |
Stop Aiming for Compliance: Craft a Better Product Strategy Instead (tho) | | 38 |
accessibility, compliance, strategies, processes |
Why We Need to Have a Change of HEART With UX Metrics (uxd) | | 37 |
user-experience, metrics |
Test Smart: Which Automation Strategy to Choose for Peace of Mind? (uxd) | | 36 |
testing, automation, strategies |
AI Features Must Solve Real User Problems | | 35 |
ai, user-experience |
Are Design Systems Just a Bandaid? (uxd) | | 34 |
design, design-systems |
Managing Angular (mge) | | 33 |
angular, processes |
Shifting From Delivery Mode to Product Management: Shifting the Focus of Your Sprint Review | | 32 |
agile, scrum, processes, engineering-management |
Nike’s $25B Blunder Shows Us the Limits of “Data-Driven” (pav/uxd) | | 31 |
metrics |
Product and UX: Study Guide | | 30 |
guides, user-experience, training, link-lists |
Building a User-Centered Product-Management Culture (uxm) | | 29 |
culture, user-experience |
The Linear Method: Opinionated Software (fig) | | 28 |
technical-debt, processes |
Building Tech That Respects Our Rights (lau/btc) | | 27 |
videos, privacy, career |
It’s Time to Upgrade From “Hard-Working” to “Highly Efficient” (uxd) | | 26 |
productivity, efficiency |
Stop Moving Fast and Breaking Everything (uxd) | | 25 |
engineering-management, leadership, processes |
Creating a UX Playbook for Onboarding Users to Your Product (uxm) | | 24 |
user-experience, onboarding |
Make Product Design Great Again (uxd) | | 23 |
design, user-experience |
7 Effective Ways to Craft Compelling Problem Statements for UX Design (uxm) | | 22 |
user-experience, processes |
Eigensolutions: Composability as the Antidote to Overfit (lea) | | 21 |
processes |
All Technical Debt Is a Risk to the Product and to Your Business | | 20 |
technical-debt, quality, processes |
Pen, Paper, IDE: A DevTool Founder’s Early-Stage Product Design Guide (evi) | | 19 |
guides, design, processes |
The True Cost of Not Prioritizing Accessibility: Avoid Risk and Maximize Product ROI | | 18 |
accessibility, economics, prioritization |
From Data-Driven to Decision-Driven (uxd) | | 17 |
strategies, metrics |
An Overview of Feature Flags (log) | | 16 |
overviews, feature-management, releasing, testing |
How to Use Your Intuition in Your Product Design Process (uxd) | | 15 |
how-tos, design, processes |
Why Your Design Language System Needs a Product Manager | | 14 |
design-systems |
A Radical Proposal: Put UX Research in Charge | | 13 |
user-experience, research, strategies |
Tackling Design Debt in Product | | 12 |
podcasts, design-debt |
As a User, I Don’t Want To (pav/uxd) | | 11 |
agile, user-experience |
“Make It Easier” Is Not a Product Strategy (pav/uxd) | | 10 |
user-experience, strategies |
A Primer on Product Management for Engineers | | 9 |
introductions |
Accessibility Strategy for Product Management (tpg) | | 8 |
accessibility, strategies |
Reducing Design Risk (sma) | | 7 |
design |
How to Ensure Your Design System Helps to Achieve the Purpose of Your Product (sma) | | 6 |
how-tos, design-systems |
How Do You Know Your Website Is a Success? (sma) | | 5 |
strategies, metrics, user-experience, content, microcontent, navigation, performance, testing |
Validating Product Ideas (ali) | | 4 |
processes |
Offering Feedback (rac/ali) | | 3 |
business-relations, collaboration, communication |
Usable Yet Useless: Why Every Business Needs Product Discovery (ali) | | 2 |
usability, user-experience, economics |
Product Management for the Web (ali) | | 1 |
communication, prioritization, processes |