Frontend Dogma

“prototyping” Archive

Glossary look-up: “prototyping”

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  1. When Is It Time to Move Prototyping From Figma to ProtoPie? (by/via) · · , ,
  2. Reimagining Prototyping With AI (by/via) · · , ,
  3. Code Wins Arguments (by) · ·
  4. How to Check and Document Design Accessibility in Your Mockups (by) · · , , , ,
  5. Designing Multimodal Interfaces: Voice + Screen (via) · · ,
  6. Conducting Accessibility Research in an Inaccessible Ecosystem (by/via) · · , ,
  7. 3 Tips for Advanced Prototyping in Figma (by/via) · · ,
  8. Figma Prototypes vs. HTML Prototypes (by) · · , , , ,
  9. The Goldilocks Principle for Prototyping (via) · · , ,
  10. Test Often to Keep Your Designs Simple (by) · · , ,
  11. The Role of Prototyping in UX Design: From Wireframes to Interactive Mockups (by/via) · · ,
  12. Let’s Prototype a JavaScript JIT Compiler (by) · · , ,
  13. 5 Tips for New Prototypers (via) · · ,
  14. Advanced Figma Prototyping Tips and Tricks (by/via) · · ,
  15. The Difference Between Iteration and Prototyping (by) · · ,
  16. How to Transfigure Wireframes Into HTML (by/via) · · , ,
  17. Prototyping to Learn (by) · ·
  18. Design Systems: Prototyping on Steroids (by/via) · ·
  19. Traditional Web Design Process Is Fundamentally Broken (by/via) · · , , ,
  20. How to Succeed in Wireframe Design (by/via) · · , , ,
  21. Designing for the Future With Voice Prototypes (by/via) · · ,
  22. Priority Guides: A Content-First Alternative to Wireframes (via) · · ,
  23. Everything You Ever Wanted to Know About Prototyping (but Were Afraid to Ask) (by/via) · · ,
  24. UX: What Can We Prototype? What Can’t We Prototype? (via) · · , , ,
  25. How We Use Prototyping, and How It Made Us More Efficient (by/via) · · , , ,
  26. Making Minimalism Work in Mobile and Web (via) · · , , ,
  27. Prototyping Your Workflow (by/via) · · ,
  28. Building Prototypes in HTML and CSS (by/via) · · ,
  29. Requirements for Website Prototypes (and Design Systems) (by) · · ,