Frontend Dogma

“craft” Archive

  1. “Just” One Line (by) · ·
  2. The Power of Beauty in Communicating Complex Ideas (by/via) · · , ,
  3. We Need to Talk More About Conformance, If We Want to Stop Fantasy HTML (by) · · , ,
  4. Software Engineering Principles Every Frontend Developer Should Know · · ,
  5. Upgrade Your HTML V (by) · · , , ,
  6. 9 Signs Your Frontend Code Has Quality Issues That Affect Your Users (by) · · , , , , ,
  7. Building Websites and Building Websites Well (by) · · ,
  8. The Quiet, Pervasive Devaluation of Frontend (by) · · , , ,
  9. Under-Supported and Underpaid (by) · · , ,
  10. “HTML First” Is Not HTML First (by) · · , ,
  11. Embrace the Platform (by/via) · · , , , , ,
  12. A Coder Considers the Waning Days of the Craft (by/via) · · ,
  13. Front End Devs Really Don’t Understand Accessibility (by) · ·
  14. Why Are Websites Embarrassing? (by) · ·
  15. The Art of UX Writing (via) · · ,
  16. Tailwind, and the Death of Web Craftsmanship · · ,
  17. The Cost of Craft (by) · · , ,
  18. Craft vs. Industry: Separating Concerns (by) · · , , ,
  19. Upgrade Your HTML IV (by) · · , , ,
  20. Becoming an Expert (by) · · , ,
  21. Why Validate? (by) · · , , ,
  22. Upgrade Your HTML III (by) · · , , ,
  23. Upgrade Your HTML II (by) · · , , ,
  24. How Running Your Own Website Is Much Better for You Than You Think (by) · ·
  25. What Are Web Standards and Why Should I Use Them? · · , , , , , ,
  26. Effective Use of Style Sheets · · , ,