Frontend Dogma

“craft” Archive

  1. The Frontend Treadmill (by) · · , , ,
  2. “Just” One Line (by) · ·
  3. The Power of Beauty in Communicating Complex Ideas (by/via) · · , ,
  4. We Need to Talk More About Conformance, if We Want to Stop Fantasy HTML (by) · · , ,
  5. Software Engineering Principles Every Frontend Developer Should Know · · ,
  6. Upgrade Your HTML V (by/via) · · , , ,
  7. Humans Do It Better: GitClear Analyzes 153M Lines of Code, Finds Risks of AI (via) · · , , ,
  8. 9 Signs Your Frontend Code Has Quality Issues That Affect Your Users (by) · · , , , , ,
  9. Building Websites and Building Websites Well (by) · · ,
  10. The Quiet, Pervasive Devaluation of Frontend (by) · · , , ,
  11. Under-Supported and Underpaid (by) · · , ,
  12. “HTML First” Is Not HTML First (by) · · , ,
  13. Embrace the Platform (by/via) · · , , , , ,
  14. A Coder Considers the Waning Days of the Craft (by/via) · · ,
  15. Front End Devs Really Don’t Understand Accessibility (by) · ·
  16. Why Are Websites Embarrassing? (by) · ·
  17. The Art of UX Writing (via) · · ,
  18. Tailwind, and the Death of Web Craftsmanship · · ,
  19. The Cost of Craft (by) · · , ,
  20. Craft vs. Industry: Separating Concerns (by) · · , , ,
  21. Upgrade Your HTML IV (by/via) · · , , ,
  22. Becoming an Expert (by) · · , ,
  23. Why Validate? (by) · · , , ,
  24. Upgrade Your HTML III (by/via) · · , , ,
  25. Upgrade Your HTML II (by/via) · · , , ,
  26. How Running Your Own Website Is Much Better for You Than You Think (by) · ·
  27. What Are Web Standards and Why Should I Use Them? · · , , , , , ,
  28. Effective Use of Style Sheets · · , ,